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Zen and Slow Games
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Product Details
Author:
Victor Navarro-Remesal
Format:
Paperback
Pages:
224
Publisher:
MIT Press (January 20, 2026)
Imprint:
The MIT Press
Language:
English
Audience:
General/trade
ISBN-13:
9780262553568
ISBN-10:
0262553562
Weight:
7.5oz
Dimensions:
5.2" x 8" x 0.64"
File:
RandomHouse-PRH_Book_Company_PRH_PRT_Onix_full_active_D20260405T171253_155746857-20260405.xml
Folder:
RandomHouse
List Price:
$40.00
Country of Origin:
United States
Pub Discount:
65
Series:
Playful Thinking
Case Pack:
26
As low as:
$30.80
Publisher Identifier:
P-RH
Discount Code:
A
QuickShip:
Yes
Overview
A deep dive into the reflective modes of playfulness in video games.
Slowness and reflectiveness have always been part of the video game medium, though they have been used very differently throughout its history. In Zen and Slow Games, Víctor Navarro-Remesal challenges the dominant discourse of action and quick reflexes in video games to offer an analysis of reflectiveness as a style in games, tracing its evolution from its origins to the present time. Two labels are of particular importance: the Zen modes (and later, Zen games) of the 2000s, especially during the Casual Revolution, and the slow games or slow gaming movement, which started in the 2010s and is ongoing today. The term “reflective games” is offered as an umbrella to bring together these and other labels to raise awareness and discussion of slow gaming.
Slowness and reflectiveness have always been part of the video game medium, though they have been used very differently throughout its history. In Zen and Slow Games, Víctor Navarro-Remesal challenges the dominant discourse of action and quick reflexes in video games to offer an analysis of reflectiveness as a style in games, tracing its evolution from its origins to the present time. Two labels are of particular importance: the Zen modes (and later, Zen games) of the 2000s, especially during the Casual Revolution, and the slow games or slow gaming movement, which started in the 2010s and is ongoing today. The term “reflective games” is offered as an umbrella to bring together these and other labels to raise awareness and discussion of slow gaming.








