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Videogames, Identity and Digital Subjectivity

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SKU:
9780367885359
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  • Product Details

    Author:
    Rob Gallagher
    Format:
    Paperback
    Pages:
    222
    Publisher:
    Taylor & Francis (December 10, 2019)
    Language:
    English
    ISBN-13:
    9780367885359
    Weight:
    16oz
    Dimensions:
    6" x 9"
    File:
    TAYLORFRANCIS-TayFran_260408043820793-20260408.xml
    Folder:
    TAYLORFRANCIS
    List Price:
    $59.99
    Series:
    Routledge Advances in Game Studies
    Case Pack:
    1
    As low as:
    $56.99
    Publisher Identifier:
    P-CRC
    Discount Code:
    H
    Audience:
    College/higher education
    Country of Origin:
    United States
    Pub Discount:
    30
    Imprint:
    Routledge
  • Overview

    This book argues that games offer a means of coming to terms with a world that is being transformed by digital technologies. As blends of software and fiction, videogames are uniquely capable of representing and exploring the effects of digitization on day-to-day life. By modeling and incorporating new technologies (from artificial intelligence routines and data mining techniques to augmented reality interfaces), and by dramatizing the implications of these technologies for understandings of identity, nationality, sexuality, health and work, games encourage us to playfully engage with these issues in ways that traditional media cannot.