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Video Games as Art (A Communication-Oriented Perspective on the Relationship between Gaming and the Art)

List Price: $16.99
SKU:
9783111523187
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  • Product Details

    Author:
    Frank G. Bosman, Archibald L.H.M. Wieringen
    Format:
    Paperback
    Pages:
    123
    Publisher:
    De Gruyter (June 17, 2024)
    Language:
    English
    Audience:
    Professional and scholarly
    ISBN-13:
    9783111523187
    ISBN-10:
    3111523187
    Dimensions:
    6.1" x 9.06"
    File:
    TWO RIVERS-PERSEUS-Metadata_Only_Perseus_Distribution_Customer_Group_Metadata_20260510163321-20260510.xml
    Folder:
    TWO RIVERS
    List Price:
    $16.99
    Country of Origin:
    Germany
    Series:
    Video Games and the Humanities
    As low as:
    $14.61
    Publisher Identifier:
    P-PER
    Discount Code:
    C
    Pub Discount:
    60
    Weight:
    6.56oz
    Imprint:
    De Gruyter Oldenbourg
  • Overview

    Video games are a relative late arrival on the cultural stage. While the academic discipline of game studies has evolved quickly since the nineties of the last century, the academia is only beginning to grasp the intellectual, philosophical, aesthetical, and existential potency of the new medium. The same applies to the question whether video games are (or are not) art in and on themselves. Based on the Communication-Oriented Analysis, the authors assess the plausibility of games-as-art and define the domains associted with this question.