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Turtle Geometry (The Computer as a Medium for Exploring Mathematics)
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$50.00
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Product Details
Author:
Harold Abelson, Andrea Disessa
Series:
Artificial Intelligence Series
Format:
Paperback
Pages:
498
Publisher:
MIT Press (July 9, 1986)
Language:
English
ISBN-13:
9780262510370
ISBN-10:
0262510375
Weight:
13oz
Dimensions:
6" x 9"
Case Pack:
24
File:
RandomHouse-PRH_Book_Company_PRH_PRT_Onix_full_active_D20260705T120957_156890298-20260705.xml
Folder:
RandomHouse
List Price:
$50.00
As low as:
$38.50
Publisher Identifier:
P-RH
Discount Code:
A
QuickShip:
Yes
Audience:
General/trade
Country of Origin:
United States
Pub Discount:
65
Imprint:
The MIT Press
Overview
Turtle Geometry presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student's contact with mathematics. Using this book and a few simple computer programs, students can explore the properties of space by following an imaginary turtle across the screen. The concept of turtle geometry grew out of the Logo Group at MIT. Directed by Seymour Papert, author of Mindstorms, this group has done extensive work with preschool children, high school students and university undergraduates.








