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The Pocket Scavenger
List Price:
$16.00
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Product Details
Author:
Keri Smith
Format:
Paperback
Pages:
208
Publisher:
Penguin Publishing Group (May 7, 2013)
Language:
English
ISBN-13:
9780399160233
ISBN-10:
039916023X
Weight:
10oz
Dimensions:
5.5" x 8.3" x 0.52"
Case Pack:
52
File:
RandomHouse-PRH_Book_Company_PRH_PRT_Onix_full_active_D20260705T122603_156890389-20260705.xml
Folder:
RandomHouse
List Price:
$16.00
As low as:
$12.32
Publisher Identifier:
P-RH
Discount Code:
A
QuickShip:
Yes
Audience:
General/trade
Country of Origin:
United States
Pub Discount:
65
Imprint:
Penguin Books
Overview
From the internationally bestselling creator of Wreck This Journal, a scavenger hunt that leads you to explore your world and transform your findings through creativity and chance...
Within the pages of The Pocket Scavenger, you’ll be instructed to go on an unusual scavenger hunt, collecting a spectrum of random items: something that is miniature, a stain that is green, something from the year you were born, a used envelope, and more. Once your quarry is in hand, you’ll apply an alteration dictated solely by chance: create a funny character, make it into a building, conceal it, add polka dots, remove a section, add stripes, scribble on top, fold, turn into an article of clothing, make it “pretty,” and so on.
The results: you’ll be forced out of habitual ways of thinking or acting, discover new connections, and try things you might not have done on your own, creating a version of The Pocket Scavenger that is utterly unique, dependent on time, place, experience, and you.
Within the pages of The Pocket Scavenger, you’ll be instructed to go on an unusual scavenger hunt, collecting a spectrum of random items: something that is miniature, a stain that is green, something from the year you were born, a used envelope, and more. Once your quarry is in hand, you’ll apply an alteration dictated solely by chance: create a funny character, make it into a building, conceal it, add polka dots, remove a section, add stripes, scribble on top, fold, turn into an article of clothing, make it “pretty,” and so on.
The results: you’ll be forced out of habitual ways of thinking or acting, discover new connections, and try things you might not have done on your own, creating a version of The Pocket Scavenger that is utterly unique, dependent on time, place, experience, and you.








