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The Paradox of Transgression in Games - 9781032400617

List Price: $62.99
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9781032400617
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  • Product Details

    Author:
    Torill Mortensen, Kristine Jørgensen
    Format:
    Paperback
    Pages:
    222
    Publisher:
    Taylor & Francis (August 29, 2022)
    Language:
    English
    ISBN-13:
    9781032400617
    Weight:
    13.5oz
    Dimensions:
    6.125" x 9.1875"
    File:
    TAYLORFRANCIS-TayFran_260710050308415-20260710.xml
    Folder:
    TAYLORFRANCIS
    List Price:
    $62.99
    Series:
    Routledge Advances in Game Studies
    Case Pack:
    1
    As low as:
    $59.84
    Publisher Identifier:
    P-CRC
    Discount Code:
    H
    Pub Discount:
    30
    Imprint:
    Routledge
    Audience:
    College/higher education
    Country of Origin:
    United States
  • Overview

    The Paradox of Transgression in Games looks at transgressive games as an aesthetic experience, tackling how players respond to game content that shocks, disturbs, and distresses, and how contemporary video games can evoke intense emotional reactions.

    The book delves into the commercial success of many controversial videogames: although such games may appear shocking for the observing bystander, playing them is experienced as deeply rewarding for the player. Drawing on qualitative player studies and approaches from media aesthetics theory, the book challenges the perception of games as innocent entertainment, and examines the range of emotional, moral, and intellectual experiences of players. As they explore what players consider transgressive, the authors ask whether there is something about the gameplay situation that works to mitigate the sense of transgression, stressing gameplay as an aesthetic experience.

    Anchoring the aesthetic game experience both in play studies as well as in aesthetic theory, this book will be an essential resource for scholars and students of game studies, aesthetics, media studies, philosophy of art, and emotions.