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The Culture of Digital Fighting Games (Performance and Practice)

List Price: $64.99
SKU:
9781138710115
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  • Product Details

    Author:
    Todd Harper
    Format:
    Paperback
    Pages:
    158
    Publisher:
    Taylor & Francis (February 7, 2017)
    Language:
    English
    ISBN-13:
    9781138710115
    Weight:
    16oz
    Dimensions:
    6" x 9"
    File:
    TAYLORFRANCIS-TayFran_260710050308415-20260710.xml
    Folder:
    TAYLORFRANCIS
    List Price:
    $64.99
    Series:
    Routledge Studies in New Media and Cyberculture
    Case Pack:
    1
    As low as:
    $61.74
    Publisher Identifier:
    P-CRC
    Discount Code:
    H
    Pub Discount:
    30
    Imprint:
    Routledge
    Audience:
    College/higher education
    Country of Origin:
    United States
  • Overview

    This book examines the complex network of influences that collide in the culture of digital fighting games. Players from all over the world engage in competitive combat with one another, forming communities in both real and virtual spaces, attending tournaments and battling online via internet-connected home game consoles. But what is the logic behind their shared playstyle and culture? What are the threads that tie them together, and how does this inform our understanding of competitive gaming, community, and identity?

    Informed by observations made at one of the biggest fighting game events in the world – the Evolution Series tournament, or "EVO" – and interviews with fighting game players themselves, this book covers everything from the influence of arcade spaces, to the place of gender and ethnicity in the community, to the clash of philosophies over how these games should be played in the first place. In the process, it establishes the role of technology, gameplay, and community in how these players define both themselves and the games that they play.