null
Loading... Please wait...
FREE SHIPPING on All Unbranded Items LEARN MORE
Print This Page

The Art of 64-Bit Assembly, Volume 2 (Machine-Level OOP, Exceptions, and Concurrency)

List Price: $79.99
SKU:
9781718504349
Quantity:
Minimum Purchase
25 unit(s)
Expected release date is Jul 28th 2026
  • Availability: Confirm prior to ordering
  • Branding: minimum 50 pieces (add’l costs below)
  • Check Freight Rates (branded products only)

Branding Options (v), Availability & Lead Times

  • 1-Color Imprint: $2.00 ea.
  • Promo-Page Insert: $2.50 ea. (full-color printed, single-sided page)
  • Belly-Band Wrap: $2.50 ea. (full-color printed)
  • Set-Up Charge: $45 per decoration
FULL DETAILS
  • Availability: Product availability changes daily, so please confirm your quantity is available prior to placing an order.
  • Branded Products: allow 10 business days from proof approval for production. Branding options may be limited or unavailable based on product design or cover artwork.
  • Unbranded Products: allow 3-5 business days for shipping. All Unbranded items receive FREE ground shipping in the US. Inquire for international shipping.
  • RETURNS/CANCELLATIONS: All orders, branded or unbranded, are NON-CANCELLABLE and NON-RETURNABLE once a purchase order has been received.
  • Product Details

    Author:
    Randall Hyde
    Format:
    Paperback
    Pages:
    792
    Publisher:
    No Starch Press (July 28, 2026)
    Imprint:
    No Starch Press
    Release Date:
    July 28, 2026
    Language:
    English
    Audience:
    General/trade
    ISBN-13:
    9781718504349
    ISBN-10:
    1718504349
    Weight:
    13oz
    Dimensions:
    7" x 9.25"
    File:
    RandomHouse-PRH_Book_Company_PRH_PRT_Onix_full_active_D20260405T165852_155746806-20260405.xml
    Folder:
    RandomHouse
    List Price:
    $79.99
    Country of Origin:
    United States
    Pub Discount:
    65
    Case Pack:
    24
    As low as:
    $61.59
    Publisher Identifier:
    P-RH
    Discount Code:
    A
    QuickShip:
    Yes
  • Overview

    No magic. No shortcuts. No runtime to blame.

    You can ask an AI to explain how vtables work in x86. It will give you something that sounds right. What it won’t give you is what Windows actually expects the vtable to look like, why method dispatch behaves the way it does at the instruction level, or what breaks when you deviate from convention. This volume of The Art of 64-Bit Assembly closes the gap between a plausible explanation and genuine understanding.

    Every chapter takes a construct you’ve used in C++, Python, or Rust, strips away the runtime, and rebuilds it from scratch in MASM, running under Windows. Objects, exceptions, closures, coroutines, concurrency: Each is dissected at the instruction level, with every decision made visible and explicit.

    What you’ll build:
    • Object-oriented programs in MASM: vtables, method dispatch, and inheritance, from scratch by hand
    • Windows structured exception handling (SEH) installed and managed at the instruction level
    • Thunks, closures, and iterators that behave like higher-order functions
    • Coroutines, generators, and fibers without resorting to HLL code
    • Concurrent programs with real synchronization primitives, directly from assembly
    • Unicode string handling done correctly, at the level where most code gets it wrong
    • Domain-specific macro languages inside MASM, built from first principles

    If you already know assembly and want to stop taking the hard parts on faith, this is the book.