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Strange Is the Light

List Price: $18.99
SKU:
9781250910905
Quantity:
Minimum Purchase
25 unit(s)
Expected release date is Jun 8th 2027
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  • Product Details

    Author:
    Sarah Maria Griffin
    Format:
    Paperback
    Pages:
    400
    Publisher:
    Tor Publishing Group (June 8, 2027)
    Imprint:
    Tor Books
    Release Date:
    June 8, 2027
    Audience:
    General/trade
    ISBN-13:
    9781250910905
    ISBN-10:
    1250910900
    Weight:
    16oz
    Dimensions:
    5.38" x 8.25" x 1"
    File:
    Macmillan Trade-Macmillan_Print_US_Trade_20260903220340-20260903.xml
    Folder:
    Macmillan Trade
    List Price:
    $18.99
    Pub Discount:
    65
    Case Pack:
    20
    As low as:
    $14.62
    Publisher Identifier:
    P-STM
    Discount Code:
    A
    QuickShip:
    Yes
    Language:
    English
  • Overview

    For fans of Stranger Things, Piranesi, and Kelly Link, Strange is the Light follows a group of estranged childhood friends as they are called back to the island where they spent their summers; it's time to play the next round of an uncanny tabletop RPG with a mind of it's own...and a dangerously real cost to losing.

    Daphne McSharry was forever waiting for the summer as a child–an escape from a dreary Dublin council estate to the wild freedom of the coastal village Valentia, where she and her inseparable friends ran gloriously feral…

    As an adult, Daphne hasn’t returned to Valentia for nearly 20 years, nor seen the faces she once knew better than her own. Back then, an off-season visit that began with an invitation to test a tabletop RPG—one set in the secretive, cherished imaginary world they’d created as children.

    Unbeknownst to them, they’d been playing not just with each other, but with something much stranger at the table, too…and each roll further tore apart the fabric of time and space, warping their perception and bleeding into the real world.

    When Daphne’s final turn was played, she made a choice she could not reverse—and her defiance had a terrible cost.

    Now, the four remaining players must return to Valentia to face the secrets and betrayals of the past to decide who, if any of them, will be allowed to have a future.