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Squad Up, Power Up #2: A Graphic Novel - 9780358512882

List Price: $24.99
SKU:
9780358512882
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Minimum Purchase
25 unit(s)
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  • Product Details

    Author:
    Sam Nisson, Darnell Johnson
    Format:
    Hardcover
    Pages:
    240
    Publisher:
    HarperCollins (August 23, 2022)
    Language:
    English
    ISBN-13:
    9780358512882
    ISBN-10:
    0358512883
    Weight:
    19.6oz
    Dimensions:
    5.5" x 8"
    Case Pack:
    20
    File:
    hc-Metadata_Only_HarperCollins_US_Metadata_20260412051727-20260412.xml
    Folder:
    hc
    List Price:
    $24.99
    As low as:
    $19.24
    Publisher Identifier:
    P-HC
    Discount Code:
    A
    Audience:
    Children/juvenile
    Age Range:
    8 to 12
    Grade Level:
    3rd Grade to 7th Grade
    Country of Origin:
    United States
    Pub Discount:
    65
    Imprint:
    Clarion Books
  • Overview

    Sixth-graders Rhys and Miles overcome challenges in friendship and gaming in this graphic novel told in multiple art styles and set in both the real world and inside the boys' favorite video game. A sequel to Power Up.

    After their victory in the Every Game Ever tournament, unstoppable video game duo and, now, IRL best friends Rhys and Miles are enjoying their last few weeks of sixth grade. Miles's successful streaming channel gives him popularity points at school. Rhys's skill in Mecha Melee attracts the attention of elite gamers from around the world. And the duo is competing to be the first ever to beat Mecha Quest 21. If life were a video game, they have definitely levelled up.

    But when the challenges of gaming at this level are compounded by shifting priorities, a mysterious online bully, and the academic demands of middle school, the pressure on the duo threatens to break them apart. In this graphic novel about friendship and loyalty, Rhys and Miles discover that sometimes you need to tap your squad to get the win.