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Science Comics: Computers (How Digital Hardware Works)

List Price: $21.99
SKU:
9781626727656
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25 unit(s)
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  • Product Details

    Author:
    Jerel Dye, Perry E. Metzger, Penelope Spector
    Format:
    Hardcover
    Pages:
    160
    Publisher:
    First Second (October 21, 2025)
    Language:
    English
    Audience:
    Children/juvenile
    Age Range:
    9 to 13
    ISBN-13:
    9781626727656
    ISBN-10:
    1626727651
    Weight:
    15.84oz
    Dimensions:
    6.3" x 8.8" x 0.55"
    File:
    Macmillan Trade-Macmillan_Print_US_Trade_20260723220344-20260723.xml
    Folder:
    Macmillan Trade
    List Price:
    $21.99
    Pub Discount:
    65
    Series:
    Science Comics
    Case Pack:
    30
    As low as:
    $16.93
    Publisher Identifier:
    P-STM
    Discount Code:
    A
    QuickShip:
    Yes
    Imprint:
    First Second
  • Overview

    Boot Up! Science Comics: Computers is a new volume in First Second's middle grade nonfiction STEM series!

    The whole world now runs on computers. They're everywhere, from your pocket phone to your microwave oven. But, what exactly is a computer? How could you possibly build machines that calculate things, play video games, and dim the lights on command? Professor Isabella Brunel, Victorian Era Computer Expert (and a Tyrannosaurus Rex), narrates a screwball comedy romp through the fundamentals of computer architecture. The madcap cast teaches you how these extraordinary devices really work, but the book's real message is this: technology is not magic, it's created by human beings, and what other people have figured out, you can understand too.