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Reverse Design (Half-Life)

List Price: $66.99
SKU:
9781138323902
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  • Product Details

    Author:
    Patrick Holleman
    Format:
    Paperback
    Pages:
    196
    Publisher:
    CRC Press (September 14, 2018)
    Language:
    English
    Audience:
    Professional and scholarly
    ISBN-13:
    9781138323902
    Weight:
    13.5oz
    Dimensions:
    6" x 9"
    File:
    TAYLORFRANCIS-TayFran_260406043133783-20260406.xml
    Folder:
    TAYLORFRANCIS
    List Price:
    $66.99
    Country of Origin:
    United States
    Case Pack:
    76
    As low as:
    $63.64
    Publisher Identifier:
    P-CRC
    Discount Code:
    H
    Pub Discount:
    30
    Imprint:
    CRC Press
  • Overview

    The Reverse Design series looks at all of the design decisions that went into classic video games. This is the fourth installment in the Reverse Design series, looking at Half Life. Written in a readable format, it is broken down into six sections examining some of the most important topics to the game:

    1. How Half-Life is a key step in the evolution from the composite style of videogame design to the set piece style of design.
    2. How Half-Life defined almost all of the core concepts of the cover-based shooter, and redefined the level architecture of the FPS genre
    3. The small tricks and flourishes that Half-Life used to tell a story through its mechanics, AI and environments

     

    Key Features

  • Comprehensive definitions of key concepts and terms, introducing the reader to the basic knowledge about the study of FPS design
  • Summary of historical context of Half-Life, how it emerged from arena shooters like Doom and Quake, and how it influenced other games
  • Extensive collections of data and data visualizations explaining how systems like enemy movement, cover design and platformer physics work