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(Not) In the Game (History, Paratexts, and Games)

List Price: $21.99
SKU:
9783111631868
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  • Product Details

    Author:
    Regina Seiwald, Edwin Vollans
    Format:
    Paperback
    Pages:
    230
    Publisher:
    De Gruyter (November 4, 2024)
    Language:
    English
    Audience:
    Professional and scholarly
    ISBN-13:
    9783111631868
    ISBN-10:
    3111631869
    Dimensions:
    6.1" x 9.06"
    File:
    TWO RIVERS-PERSEUS-Metadata_Only_Perseus_Distribution_Customer_Group_Metadata_20260407163714-20260408.xml
    Folder:
    TWO RIVERS
    List Price:
    $21.99
    Country of Origin:
    Germany
    Pub Discount:
    60
    Series:
    Video Games and the Humanities
    As low as:
    $18.91
    Publisher Identifier:
    P-PER
    Discount Code:
    C
    Weight:
    11.68oz
    Imprint:
    De Gruyter Oldenbourg
  • Overview

    How do games represent history, and how do we make sense of the history of games? The industry regularly uses history to sell products, while processes of creation and of promotion leave behind markers of a game’s history. The access to this history is often granted by so-called paratexts, which are accompanying elements orbiting texts. Exploring this fully, case studies in this work move the focus of debate from the games themselves to wider, ancillary materials and ask how history is used in, and how we can use history to study games.