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No Killing Goblins (Book One, Part Two of The Wandering Inn Series)

List Price: $24.00
SKU:
9780063516403
Quantity:
Minimum Purchase
25 unit(s)
Expected release date is Sep 22nd 2026
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  • Product Details

    Author:
    pirateaba
    Format:
    Paperback
    Pages:
    784
    Publisher:
    HarperCollins (September 22, 2026)
    Imprint:
    Harper Voyager
    Release Date:
    September 22, 2026
    Language:
    English
    Audience:
    General/trade
    ISBN-13:
    9780063516403
    ISBN-10:
    0063516403
    Weight:
    24.16oz
    Dimensions:
    6" x 9" x 1.77"
    File:
    hc-Metadata_Only_HarperCollins_US_Metadata_20260825052418-20260825.xml
    Folder:
    hc
    List Price:
    $24.00
    Country of Origin:
    United States
    Pub Discount:
    65
    Case Pack:
    24
    As low as:
    $18.48
    Publisher Identifier:
    P-HC
    Discount Code:
    A
  • Overview

    “Pirateaba is an amazing world builder, and as a writer, I am in awe of their story constructing skills….The Wandering Inn is a favorite... You won't find anything else like it.” – Matt Dinniman, New York Times bestselling author of Dungeon Crawler Carl

    In this second volume of The Wandering Inn, Book One of the massive epic fantasy world that has become a LitRPG sensation, new characters take center stage as the Innverse expands beyond Erin Solstice’s inn.

    Even as Erin finds companions out of goblins, necromancers, drakes, and gnolls, Ryoka Griffin wants no part in making friends.

    She just wants to run.

    Luckily, there’s a guild that allows her to do just that, and Ryoka soon finds herself delivering messages and packages across the city. But she’s an oddity to the other runners, and not just because she doesn’t wear shoes.

    No, there’s something about her that just doesn’t fit in…and it’s probably the fact that she’s from the real world, and not the fantasy one she’s been sucked into.

    Like Erin, she has found herself pulled into a fantasy realm she doesn’t understand. And like Erin, she wants to learn more…but wants to do it her own way. Yet even she is learning she can’t do everything alone, and after a dangerous delivery introduces her to the adventuring group The Horns of Hammerad—and other deliveries bring her into the scope of a powerful Lady and a mysterious magic-user—her new world will never be the same.

    Darkness is growing in the Innverse, with new players and monsters being added to the chessboard, and both Erin and Ryoka are finding out that as amazing magic can be, it’s also incredibly deadly.