null
Loading... Please wait...
FREE SHIPPING on All Unbranded Items LEARN MORE
Print This Page

Mobile Game Development with Unity (Build Once, Deploy Anywhere)

List Price: $49.99
SKU:
9781491944745
Quantity:
Minimum Purchase
25 unit(s)
  • Availability: Confirm prior to ordering
  • Branding: minimum 50 pieces (add’l costs below)
  • Check Freight Rates (branded products only)

Branding Options (v), Availability & Lead Times

  • 1-Color Imprint: $2.00 ea.
  • Promo-Page Insert: $2.50 ea. (full-color printed, single-sided page)
  • Belly-Band Wrap: $2.50 ea. (full-color printed)
  • Set-Up Charge: $45 per decoration
FULL DETAILS
  • Availability: Product availability changes daily, so please confirm your quantity is available prior to placing an order.
  • Branded Products: allow 10 business days from proof approval for production. Branding options may be limited or unavailable based on product design or cover artwork.
  • Unbranded Products: allow 3-5 business days for shipping. All Unbranded items receive FREE ground shipping in the US. Inquire for international shipping.
  • RETURNS/CANCELLATIONS: All orders, branded or unbranded, are NON-CANCELLABLE and NON-RETURNABLE once a purchase order has been received.
  • Product Details

    Author:
    Jon Manning, Paris Buttfield-Addison
    Format:
    Paperback
    Pages:
    461
    Publisher:
    O'Reilly Media (October 3, 2017)
    Language:
    English
    ISBN-13:
    9781491944745
    ISBN-10:
    1491944749
    Dimensions:
    6" x 9"
    File:
    TWO RIVERS-PERSEUS-Metadata_Only_Perseus_Distribution_Customer_Group_Metadata_20251022163324-20251022.xml
    Folder:
    TWO RIVERS
    List Price:
    $49.99
    As low as:
    $42.99
    Publisher Identifier:
    P-PER
    Discount Code:
    C
    Case Pack:
    24
    Country of Origin:
    United States
    Pub Discount:
    60
    Weight:
    24oz
    Imprint:
    O'Reilly Media
  • Overview

    Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine.

    Authors Jon Manning and Paris Buttfield-Addison (iOS Swift Game Development Cookbook) provide a top-to-bottom overview of Unity’s features with specific, project-oriented guidance on how to use them in real game situations. Over the course of this book, you’ll learn hands-on how to build 2D and 3D games from scratch that will hook and delight players. If you have basic programming skills, you’re ready to get started.

    • Explore the basics of Unity, and learn how to structure games, graphics, scripting, sounds, physics, and particle systems
    • Use 2D graphics and physics features to build a side-scrolling action game
    • Create a 3D space combat simulator with projectile shooting and respawning objects, and learn how to manage the appearance of 3D models
    • Dive into Unity’s advanced features, such as precomputed lighting, shading, customizing the editor, and deployment