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Learning Virtual Reality (Developing Immersive Experiences and Applications for Desktop, Web, and Mobile)

List Price: $29.99
SKU:
9781491922835
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  • Product Details

    Author:
    Tony Parisi
    Format:
    Paperback
    Pages:
    169
    Publisher:
    O'Reilly Media (December 15, 2015)
    Language:
    English
    ISBN-13:
    9781491922835
    ISBN-10:
    1491922834
    Dimensions:
    7" x 9.19"
    File:
    TWO RIVERS-PERSEUS-Metadata_Only_Perseus_Distribution_Customer_Group_Metadata_20251022163324-20251022.xml
    Folder:
    TWO RIVERS
    List Price:
    $29.99
    As low as:
    $25.79
    Publisher Identifier:
    P-PER
    Discount Code:
    C
    Case Pack:
    22
    Country of Origin:
    United States
    Pub Discount:
    60
    Weight:
    9.6oz
    Imprint:
    O'Reilly Media
  • Overview

    As virtual reality approaches mainstream consumer use, a vibrant development ecosystem has emerged in the past few years. This hands-on guide takes you through VR development essentials for desktop, mobile, and browser-based applications. You’ll explore the three go-to platforms—OculusVR, Gear VR, and Cardboard VR—as well as several VR development environments, programming tools, and techniques.

    If you’re an experienced programmer familiar with mobile development, this book will help you gain a working knowledge of VR development through clear and simple examples. Once you create a complete application in the final chapter, you’ll have a jumpstart on the next major entertainment medium.

    • Learn VR basics for UI design, 3D graphics, and stereo rendering
    • Explore Unity3D, the current development choice among game engines
    • Create native applications for desktop computers with the Oculus Rift
    • Develop mobile applications for Samsung’s Gear VR with the Android and Oculus Mobile SDKs
    • Build browser-based applications with the WebVR Javascript API and WebGL
    • Create simple and affordable mobile apps for any smartphone with Google’s Cardboard VR
    • Bring everything together to build a 360-degree panoramic photo viewer