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Learn to Code by Solving Problems, 2nd Edition

List Price: $59.99
SKU:
9781718505513
Quantity:
Minimum Purchase
25 unit(s)
Expected release date is Mar 23rd 2027
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  • Product Details

    Author:
    Daniel Zingaro
    Format:
    Paperback
    Pages:
    400
    Publisher:
    No Starch Press (March 23, 2027)
    Imprint:
    No Starch Press
    Release Date:
    March 23, 2027
    Language:
    English
    Audience:
    General/trade
    ISBN-13:
    9781718505513
    ISBN-10:
    1718505515
    Weight:
    13oz
    Dimensions:
    7" x 9.25"
    File:
    RandomHouse-PRH_Book_Company_PRH_PRT_Onix_delta_active_D20261106T231008_158485374-20261106.xml
    Folder:
    RandomHouse
    List Price:
    $59.99
    Country of Origin:
    United States
    Pub Discount:
    65
    Case Pack:
    24
    As low as:
    $46.19
    Publisher Identifier:
    P-RH
    Discount Code:
    A
    QuickShip:
    Yes
  • Overview

    A problem-first introduction to Python in which beginners learn to plan solutions, test ideas, and think like programmers, with real challenges and immediate online feedback.

    The fun part isn’t typing the code. It’s figuring out the solution.

    A problem lands in front of you. You’re not sure how to solve it. Good. That’s where programming starts.

    Learn to Code by Solving Problems, 2nd Edition teaches Python by giving you something worth figuring out. Each chapter starts with a challenge drawn from competitive programming (games, sports, music, or an everyday puzzle) and introduces the Python concepts you need to solve it.

    You’ll learn to break problems into smaller pieces, plan an approach, write and test a solution, and diagnose what went wrong when the answer isn’t quite right. Variables, loops, functions, and data structures become tools for solving problems, not vocabulary words to memorize.

    And you get feedback. Submit solutions to online programming judges that test your code. Pass the cases? Move on. Miss something? Track down the mistake, improve your program, and try again.

    The second edition adds more guidance on planning, testing, debugging, and using AI as an optional tutor rather than an answer machine.

    No programming experience required. Bring your curiosity, your willingness to experiment, and a stubborn streak. Those are good programming tools, too.

    YOU’LL LEARN TO:
    • Break unfamiliar problems into clear, manageable steps
    • Use Python variables, loops, functions, and data structures to solve challenges
    • Submit working solutions to online judges and learn from immediate feedback
    • Test, debug, and improve code instead of guessing
    • Develop problem-solving habits that transfer beyond Python

    Covers: Python fundamentals, computational thinking, problem-solving, program design, testing, debugging, and learning with generative AI.

    Requires: Basic computer skills, such as opening and saving files. No programming experience or AI tools required.