- Home
- Computers
- Programming
- Learn to Code by Solving Problems, 2nd Edition
Learn to Code by Solving Problems, 2nd Edition
List Price:
$59.99
| Expected release date is Mar 23rd 2027 |
- Availability: Confirm prior to ordering
- Branding: minimum 50 pieces (add’l costs below)
- Check Freight Rates (branded products only)
Branding Options (v), Availability & Lead Times
- 1-Color Imprint: $2.00 ea.
- Promo-Page Insert: $2.50 ea. (full-color printed, single-sided page)
- Belly-Band Wrap: $2.50 ea. (full-color printed)
- Set-Up Charge: $45 per decoration
- Availability: Product availability changes daily, so please confirm your quantity is available prior to placing an order.
- Branded Products: allow 10 business days from proof approval for production. Branding options may be limited or unavailable based on product design or cover artwork.
- Unbranded Products: allow 3-5 business days for shipping. All Unbranded items receive FREE ground shipping in the US. Inquire for international shipping.
- RETURNS/CANCELLATIONS: All orders, branded or unbranded, are NON-CANCELLABLE and NON-RETURNABLE once a purchase order has been received.
Product Details
Author:
Daniel Zingaro
Format:
Paperback
Pages:
400
Publisher:
No Starch Press (March 23, 2027)
Imprint:
No Starch Press
Release Date:
March 23, 2027
Language:
English
Audience:
General/trade
ISBN-13:
9781718505513
ISBN-10:
1718505515
Weight:
13oz
Dimensions:
7" x 9.25"
File:
RandomHouse-PRH_Book_Company_PRH_PRT_Onix_delta_active_D20261106T231008_158485374-20261106.xml
Folder:
RandomHouse
List Price:
$59.99
Country of Origin:
United States
Pub Discount:
65
Case Pack:
24
As low as:
$46.19
Publisher Identifier:
P-RH
Discount Code:
A
QuickShip:
Yes
Overview
A problem-first introduction to Python in which beginners learn to plan solutions, test ideas, and think like programmers, with real challenges and immediate online feedback.
The fun part isn’t typing the code. It’s figuring out the solution.
A problem lands in front of you. You’re not sure how to solve it. Good. That’s where programming starts.
Learn to Code by Solving Problems, 2nd Edition teaches Python by giving you something worth figuring out. Each chapter starts with a challenge drawn from competitive programming (games, sports, music, or an everyday puzzle) and introduces the Python concepts you need to solve it.
You’ll learn to break problems into smaller pieces, plan an approach, write and test a solution, and diagnose what went wrong when the answer isn’t quite right. Variables, loops, functions, and data structures become tools for solving problems, not vocabulary words to memorize.
And you get feedback. Submit solutions to online programming judges that test your code. Pass the cases? Move on. Miss something? Track down the mistake, improve your program, and try again.
The second edition adds more guidance on planning, testing, debugging, and using AI as an optional tutor rather than an answer machine.
No programming experience required. Bring your curiosity, your willingness to experiment, and a stubborn streak. Those are good programming tools, too.
YOU’LL LEARN TO:
Covers: Python fundamentals, computational thinking, problem-solving, program design, testing, debugging, and learning with generative AI.
Requires: Basic computer skills, such as opening and saving files. No programming experience or AI tools required.
The fun part isn’t typing the code. It’s figuring out the solution.
A problem lands in front of you. You’re not sure how to solve it. Good. That’s where programming starts.
Learn to Code by Solving Problems, 2nd Edition teaches Python by giving you something worth figuring out. Each chapter starts with a challenge drawn from competitive programming (games, sports, music, or an everyday puzzle) and introduces the Python concepts you need to solve it.
You’ll learn to break problems into smaller pieces, plan an approach, write and test a solution, and diagnose what went wrong when the answer isn’t quite right. Variables, loops, functions, and data structures become tools for solving problems, not vocabulary words to memorize.
And you get feedback. Submit solutions to online programming judges that test your code. Pass the cases? Move on. Miss something? Track down the mistake, improve your program, and try again.
The second edition adds more guidance on planning, testing, debugging, and using AI as an optional tutor rather than an answer machine.
No programming experience required. Bring your curiosity, your willingness to experiment, and a stubborn streak. Those are good programming tools, too.
YOU’LL LEARN TO:
- Break unfamiliar problems into clear, manageable steps
- Use Python variables, loops, functions, and data structures to solve challenges
- Submit working solutions to online judges and learn from immediate feedback
- Test, debug, and improve code instead of guessing
- Develop problem-solving habits that transfer beyond Python
Covers: Python fundamentals, computational thinking, problem-solving, program design, testing, debugging, and learning with generative AI.
Requires: Basic computer skills, such as opening and saving files. No programming experience or AI tools required.









