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Landscape Architecture as Storytelling (Learning Design Through Analogy)

List Price: $52.99
SKU:
9781032261867
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  • Product Details

    Author:
    Bob Scarfo
    Format:
    Paperback
    Pages:
    320
    Publisher:
    Taylor & Francis (November 30, 2022)
    Language:
    English
    ISBN-13:
    9781032261867
    Weight:
    29.75oz
    Dimensions:
    7" x 10"
    File:
    TAYLORFRANCIS-TayFran_260704045318152-20260704.xml
    Folder:
    TAYLORFRANCIS
    List Price:
    $52.99
    Case Pack:
    30
    As low as:
    $50.34
    Publisher Identifier:
    P-CRC
    Discount Code:
    H
    Audience:
    College/higher education
    Country of Origin:
    United States
    Pub Discount:
    30
    Imprint:
    Routledge
  • Overview

    This book introduces students, practitioners, and laypeople to a comfortable approach to learning landscape architectural design free of design jargon and derived from their existing knowledge. A step-by-step process has readers consider their knowledge of language as metaphorically related to basic design and landscape design. Through information delivery and questioning processes, readers build on what they already know, their tacit understanding of language as applied to problem solving and storytelling. Everyone is a storyteller.

    Taken one step at a time through a three-tiered analogy of language, basic design, and landscape design, readers learn the makeup and role of such design features as points, lines, planes, volumes and sequential volumetric spaces that make up their worlds. With that, in a sense, new world view, and numerous questions and examples, readers begin to see that they in fact daily read the environments in which they live, work, play, raise families, and grow old. Once they realize how they read their surroundings they are helped to recognize that they can build narratives into their surroundings. At that point the existence of authored landscape narratives finds readers understanding a design process that relies on the designer-as-author, landscape-as-text, and participant, user-as-reader. That process has the reader write a first- or second-person narrative, visually interpret the written narrative into a storyboard, and turn the storyboard into a final design, the physical makeup of which is read by those who participate in it.