Kuroko
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- Branding: minimum 50 pieces (add’l costs below)
- Check Freight Rates (branded products only)
Branding Options (v), Availability & Lead Times
- 1-Color Imprint: $2.00 ea.
- Promo-Page Insert: $2.50 ea. (full-color printed, single-sided page)
- Belly-Band Wrap: $2.50 ea. (full-color printed)
- Set-Up Charge: $45 per decoration
- Availability: Product availability changes daily, so please confirm your quantity is available prior to placing an order.
- Branded Products: allow 10 business days from proof approval for production. Branding options may be limited or unavailable based on product design or cover artwork.
- Unbranded Products: allow 3-5 business days for shipping. All Unbranded items receive FREE ground shipping in the US. Inquire for international shipping.
- RETURNS/CANCELLATIONS: All orders, branded or unbranded, are NON-CANCELLABLE and NON-RETURNABLE once a purchase order has been received.
Product Details
Overview
A father who feels his family is better off without him … a daughter who retreats completely into the virtual world … a family torn apart by the past with little hope for a future. But each discovers the desire to save each other, and perhaps themselves. From the acclaimed Canadian playwright, comedian, and radio broadcaster Tetsuro Shigematsu, author of the award-winning plays Empire of the Son and 1 Hour Photo, comes a powerful display of theatrical and literary emotion: Kuroko. Maya is a hikikomori (引きこもり), an extreme recluse who hasn’t left her bedroom in five years, spending all her time in Virtual Reality. So her father hires an actor to befriend her online and entice her back into the real world. How? By visiting the scariest place on earth, Aokigahara, the “Suicide Forest.” When we lose what gives our lives purpose, when the distance between us and those closest to us seems impossible to bridge, where do we turn? Can virtual worlds offer real solutions? Is an honourable death better than a meaningless life? Kuroko is a story about a family who are worlds apart, separated by pain, from past and present, alone in the real and virtual worlds, each unsure of the way back home. It is a story about finding something real in the places we least expect it, of building bridges where healing seems impossible, and saving others as a way of saving ourselves. Like good speculative fiction that is ostensibly about the future, but actually addresses the present, Kuroko may be set in Japan, but it is in fact an examination of contemporary Western culture.








