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Indigenomicon (American Indians, Video Games, and the Structures of Dispossession)
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Product Details
Author:
Jodi A. Byrd
Format:
Paperback
Pages:
320
Publisher:
Duke University Press (November 11, 2025)
Imprint:
Duke University Press
Language:
English
Audience:
Professional and scholarly
ISBN-13:
9781478032649
ISBN-10:
1478032642
Weight:
18.4oz
Dimensions:
6" x 9"
File:
TWO RIVERS-PERSEUS-Metadata_Only_Perseus_Distribution_Customer_Group_Metadata_20260221163209-20260221.xml
Folder:
TWO RIVERS
List Price:
$28.95
Country of Origin:
United States
Series:
Power Play: Games, Politics, Culture
Case Pack:
24
As low as:
$22.29
Publisher Identifier:
P-PER
Discount Code:
A
Pub Discount:
46
Overview
Settler colonial studies and Indigenous studies are often assumed to be the same intellectual project. In Indigenomicon, Jodi A. Byrd examines the differences between the two fields by bringing video game studies and Indigenous studies into conversation with Black studies, queer studies, and Indigenous feminist critique. Byrd theorizes “the image of the law of the Indigenous” as structuring dispossession in games including Assassin’s Creed, Animal Crossing, BioShock Infinite, and Demon Souls. They demonstrate how games and play might reveal histories of slavery, genocide, and theft of Indigenous lands even as their structures obscure Indigenous spatial and embodied practices that prioritize relationships with land, water, plants, and spirits. With ground and relationality defined as key concepts, Byrd centers Indigenous visions of dystopias to reveal how game spaces encode settler structures of governance even as the design of games might yet provide vital modes of resistance to Indigenous erasure.








