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Gaming Exhaustion (Reclaiming Play from Late Capitalism)

List Price: $31.95
SKU:
9781478039853
Quantity:
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25 unit(s)
Expected release date is Apr 13th 2027
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  • Product Details

    Author:
    Rainforest Scully-Blaker
    Format:
    Paperback
    Pages:
    252
    Publisher:
    Duke University Press (April 13, 2027)
    Imprint:
    Duke University Press
    Release Date:
    April 13, 2027
    Language:
    English
    Audience:
    Professional and scholarly
    ISBN-13:
    9781478039853
    ISBN-10:
    147803985X
    Weight:
    16oz
    Dimensions:
    6" x 9"
    File:
    TWO RIVERS-PERSEUS-Metadata_Only_Perseus_Distribution_Customer_Group_Metadata_20261028163411-20261028.xml
    Folder:
    TWO RIVERS
    List Price:
    $31.95
    Country of Origin:
    United States
    Series:
    Power Play: Games, Politics, Culture
    As low as:
    $24.60
    Publisher Identifier:
    P-PER
    Discount Code:
    A
    Pub Discount:
    46
  • Overview

    The neoliberal, capitalist logics that underpin the world are failing. Everyone is exhausted, and video games are not the relaxation tools they are often marketed as. In Gaming Exhaustion, Rainforest Scully-Blaker frames video games as media technologies that inform and are informed by culture. Through studies of popular titles like Animal Crossing: New Horizons, World of Warcraft, and American Truck Simulator, Scully-Blaker shows that games perpetuate hegemonic logics that deplete and oppress, further driving the fatigue that plagues life under capitalism and maintaining an exhausting status quo. However, he argues, it doesn’t have to be this way. Whether by design or through play, video games can help identify and confront exhaustion and offer models of regenerative play which demand more restful ways of being. Speaking against the systemic conditions that leave people too exhausted to live otherwise, Scully-Blaker demonstrates how the critical, revitalizing potential of play can enable us to take our time before it is taken.