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Gaming Exhaustion (Reclaiming Play from Late Capitalism)
List Price:
$31.95
| Expected release date is Apr 13th 2027 |
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Product Details
Author:
Rainforest Scully-Blaker
Format:
Paperback
Pages:
252
Publisher:
Duke University Press (April 13, 2027)
Imprint:
Duke University Press
Release Date:
April 13, 2027
Language:
English
Audience:
Professional and scholarly
ISBN-13:
9781478039853
ISBN-10:
147803985X
Weight:
16oz
Dimensions:
6" x 9"
File:
TWO RIVERS-PERSEUS-Metadata_Only_Perseus_Distribution_Customer_Group_Metadata_20261028163411-20261028.xml
Folder:
TWO RIVERS
List Price:
$31.95
Country of Origin:
United States
Series:
Power Play: Games, Politics, Culture
As low as:
$24.60
Publisher Identifier:
P-PER
Discount Code:
A
Pub Discount:
46
Overview
The neoliberal, capitalist logics that underpin the world are failing. Everyone is exhausted, and video games are not the relaxation tools they are often marketed as. In Gaming Exhaustion, Rainforest Scully-Blaker frames video games as media technologies that inform and are informed by culture. Through studies of popular titles like Animal Crossing: New Horizons, World of Warcraft, and American Truck Simulator, Scully-Blaker shows that games perpetuate hegemonic logics that deplete and oppress, further driving the fatigue that plagues life under capitalism and maintaining an exhausting status quo. However, he argues, it doesn’t have to be this way. Whether by design or through play, video games can help identify and confront exhaustion and offer models of regenerative play which demand more restful ways of being. Speaking against the systemic conditions that leave people too exhausted to live otherwise, Scully-Blaker demonstrates how the critical, revitalizing potential of play can enable us to take our time before it is taken.









