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Gaming Cultures and Place in Asia-Pacific - 9780415535892

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9780415535892
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  • Product Details

    Author:
    Larissa Hjorth, Dean Chan
    Format:
    Paperback
    Pages:
    314
    Publisher:
    Taylor & Francis (February 21, 2012)
    Language:
    English
    ISBN-13:
    9780415535892
    Weight:
    15.625oz
    Dimensions:
    6" x 9"
    File:
    TAYLORFRANCIS-TayFran_260630045346115-20260630.xml
    Folder:
    TAYLORFRANCIS
    List Price:
    $66.99
    Series:
    Routledge Studies in New Media and Cyberculture
    Case Pack:
    60
    As low as:
    $63.64
    Publisher Identifier:
    P-CRC
    Discount Code:
    H
    Pub Discount:
    30
    Imprint:
    Routledge
    Audience:
    College/higher education
    Country of Origin:
    United States
  • Overview

    This collection explores the relationship between digital gaming and its cultural context by focusing on the burgeoning Asia-Pacific region. Encompassing key locations for global gaming production and consumption such as Japan, China, and South Korea, as well as increasingly significant sites including Australia and Singapore, the region provides a wealth of divergent examples of the role of gaming as a socio-cultural phenomenon. Drawing from micro ethnographic studies of specific games and gaming locales to macro political economy analyses of techno-nationalisms and trans-cultural flows, this collection provides an interdisciplinary model for thinking through the politics of gaming production, representation, and consumption in the region.