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- Games and Bereavement (How Video Games Represent Attachment, Loss, and Grief)
Games and Bereavement (How Video Games Represent Attachment, Loss, and Grief)
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Product Details
Author:
Sabine Harrer
Format:
Paperback
Pages:
274
Publisher:
transcript publishing (October 27, 2018)
Imprint:
transcript publishing
Language:
English
Audience:
Professional and scholarly
ISBN-13:
9783837644159
ISBN-10:
3837644154
Weight:
15.2oz
Dimensions:
5.83" x 8.86"
File:
TWO RIVERS-PERSEUS-Metadata_Only_Perseus_Distribution_Customer_Group_Metadata_20260618163315-20260618.xml
Folder:
TWO RIVERS
List Price:
$30.00
Series:
Media Studies
Case Pack:
28
As low as:
$23.10
Publisher Identifier:
P-PER
Discount Code:
A
Overview
How can videogames portray love and loss? Games and Bereavement answers this question by looking at five videogames and carrying out a participatory design study with grievers. Sabine Harrer highlights possible connections between grief and videogames, arguing that game design may help make difficult personal feelings tangible. After a brief literary review of grief concepts and videogame theory, the book deep-dives into examples of tragic inter-character relationships from videogame history. Building on these examples, the book presents a case study on pregnancy loss as a potential grief experience that can be validated through game design dialogue.








