null
Loading... Please wait...
FREE SHIPPING on All Unbranded Items LEARN MORE
Print This Page

Game Design Deep Dive (Platformers)

List Price: $51.99
SKU:
9780367211387
Quantity:
Minimum Purchase
25 unit(s)
  • Availability: Confirm prior to ordering
  • Branding: minimum 50 pieces (add’l costs below)
  • Check Freight Rates (branded products only)

Branding Options (v), Availability & Lead Times

  • 1-Color Imprint: $2.00 ea.
  • Promo-Page Insert: $2.50 ea. (full-color printed, single-sided page)
  • Belly-Band Wrap: $2.50 ea. (full-color printed)
  • Set-Up Charge: $45 per decoration
FULL DETAILS
  • Availability: Product availability changes daily, so please confirm your quantity is available prior to placing an order.
  • Branded Products: allow 10 business days from proof approval for production. Branding options may be limited or unavailable based on product design or cover artwork.
  • Unbranded Products: allow 3-5 business days for shipping. All Unbranded items receive FREE ground shipping in the US. Inquire for international shipping.
  • RETURNS/CANCELLATIONS: All orders, branded or unbranded, are NON-CANCELLABLE and NON-RETURNABLE once a purchase order has been received.
  • Product Details

    Author:
    Joshua Bycer
    Format:
    Paperback
    Pages:
    152
    Publisher:
    CRC Press (October 7, 2019)
    Language:
    English
    Audience:
    Professional and scholarly
    ISBN-13:
    9780367211387
    Weight:
    8.5oz
    Dimensions:
    6" x 9"
    File:
    TAYLORFRANCIS-TayFran_260406043133783-20260406.xml
    Folder:
    TAYLORFRANCIS
    List Price:
    $51.99
    Country of Origin:
    United States
    Case Pack:
    64
    As low as:
    $49.39
    Publisher Identifier:
    P-CRC
    Discount Code:
    H
    Pub Discount:
    30
    Series:
    Game Design Deep Dive
    Imprint:
    CRC Press
  • Overview

    Game Design Deep Dive: Jumping examines the history of jumping – one of the oldest mechanics in the industry, and how it has evolved and changed over the years. We will look at the transition from 2D to 3D, and multiple elements that make jumping more complicated than it looks from a design perspective.