Game (A Thriller)
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Product Details
Author:
Anders de la Motte
Format:
Paperback
Pages:
400
Publisher:
Emily Bestler Books (December 3, 2013)
Language:
English
ISBN-13:
9781476712888
ISBN-10:
1476712883
Weight:
13.82oz
Dimensions:
5.3333" x 8.25" x 1.1"
Case Pack:
18
File:
Eloquence-SimonSchuster_05022026_P10038138_onix30_Complete-20260502.xml
Folder:
Eloquence
List Price:
$24.99
As low as:
$19.24
Publisher Identifier:
P-SS
Discount Code:
A
Audience:
General/trade
Pub Discount:
65
Imprint:
Emily Bestler Books
Overview
The first novel in a groundbreaking international thriller trilogy about a deadly game that blurs the line between reality and fiction.
Follow the rules and everybody gets hurt...
One Sunday morning after a long night of partying, Henrik “HP” Pettersson, a slacker with a lot of ego and very little impulse control, finds a cell phone of an unfamiliar make on a commuter train. Through insisting and slightly uncanny messages that refer to him by name, the phone invites him to play a game. HP accepts without hesitation.
The rules are that HP must complete tasks that range from childish pranks to criminal acts, as allocated by the mysterious Game Master. HP is the perfect contender—alienated from society, devoid of morals, and desperate for fame. His completion of the assignments are filmed and uploaded onto a protected server where viewers rate the Players’ performances.
The Game starts out innocently enough and then becomes increasingly risky, threatening the safety of someone close to HP. He is determined to become a superstar, but when the dark and tragic secrets of his family’s past are at stake, HP must make a choice. Will he suffer the humiliation of defeat, or will the need to win push him to the limit—no matter the cost?
First in a fast-paced and riveting trilogy, Game will leave you guessing. Follow the rules, and everybody gets hurt...
Follow the rules and everybody gets hurt...
One Sunday morning after a long night of partying, Henrik “HP” Pettersson, a slacker with a lot of ego and very little impulse control, finds a cell phone of an unfamiliar make on a commuter train. Through insisting and slightly uncanny messages that refer to him by name, the phone invites him to play a game. HP accepts without hesitation.
The rules are that HP must complete tasks that range from childish pranks to criminal acts, as allocated by the mysterious Game Master. HP is the perfect contender—alienated from society, devoid of morals, and desperate for fame. His completion of the assignments are filmed and uploaded onto a protected server where viewers rate the Players’ performances.
The Game starts out innocently enough and then becomes increasingly risky, threatening the safety of someone close to HP. He is determined to become a superstar, but when the dark and tragic secrets of his family’s past are at stake, HP must make a choice. Will he suffer the humiliation of defeat, or will the need to win push him to the limit—no matter the cost?
First in a fast-paced and riveting trilogy, Game will leave you guessing. Follow the rules, and everybody gets hurt...








