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How Computers Really Work (A Hands-On Guide to the Inner Workings of the Machine)
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$39.99
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Product Details
Author:
Matthew Justice
Format:
Paperback
Pages:
392
Publisher:
No Starch Press (December 17, 2020)
Language:
English
ISBN-13:
9781718500662
ISBN-10:
1718500661
Weight:
26.8oz
Dimensions:
7.06" x 9.31" x 0.9"
Case Pack:
20
File:
RandomHouse-PRH_Book_Company_PRH_PRT_Onix_full_active_D20260405T171153_155746853-20260405.xml
Folder:
RandomHouse
List Price:
$39.99
As low as:
$30.79
Publisher Identifier:
P-RH
Discount Code:
A
QuickShip:
Yes
Audience:
General/trade
Country of Origin:
United States
Pub Discount:
65
Imprint:
No Starch Press
Overview
From Amps to Apps: How Computers Work is an approachable, hands-on guide to understanding how computers work, from low-level circuits to modern software.
From Amps to Apps: How Computers Work takes an informal approach to topics often reserved for textbooks. Each chapter covers one foundational aspect of computing. Exercises and hands-on activities throughout are designed to help the reader learn. Exercises mostly involve mental problem solving, while hands-on activities require the reader to actually try various aspects of computing: building a circuit, writing software, and so forth.
Readers will learn about electrical circuits, learn how to read a circuit diagram, and build a working circuit. They'll learn how computer hardware like processors, memory, and input/output work and fit together; how low-level machine code runs on a processor, and how to examine the machine code of software running on a computer. They'll gain an understanding of the differences between programming languages like C and Python; examine operating systems; use tools to explore their local network and the Internet, and build a simple web page. The book's primary goal is to give the reader a broad understanding of how computers work; to offer a big picture view of computing and the foundational information needed to dig deeper into topics that interest them.
From Amps to Apps: How Computers Work takes an informal approach to topics often reserved for textbooks. Each chapter covers one foundational aspect of computing. Exercises and hands-on activities throughout are designed to help the reader learn. Exercises mostly involve mental problem solving, while hands-on activities require the reader to actually try various aspects of computing: building a circuit, writing software, and so forth.
Readers will learn about electrical circuits, learn how to read a circuit diagram, and build a working circuit. They'll learn how computer hardware like processors, memory, and input/output work and fit together; how low-level machine code runs on a processor, and how to examine the machine code of software running on a computer. They'll gain an understanding of the differences between programming languages like C and Python; examine operating systems; use tools to explore their local network and the Internet, and build a simple web page. The book's primary goal is to give the reader a broad understanding of how computers work; to offer a big picture view of computing and the foundational information needed to dig deeper into topics that interest them.








