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Escape Room: Game Zero

List Price: $7.99
SKU:
9798887772769
Quantity:
Minimum Purchase
25 unit(s)
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  • Set-Up Charge: $45 per decoration
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  • Product Details

    Author:
    Christopher Edge
    Format:
    Paperback
    Pages:
    208
    Publisher:
    Nosy Crow (February 10, 2026)
    Imprint:
    Nosy Crow
    Language:
    English
    Audience:
    Children/juvenile
    Age Range:
    9 to 12
    Grade Level:
    4th Grade to 7th Grade
    ISBN-13:
    9798887772769
    Weight:
    6.72oz
    Dimensions:
    5.1" x 7.75"
    File:
    hbgusa-hbgusa_onix30_P10401407_07272026-20260727.xml
    List Price:
    $7.99
    Country of Origin:
    United States
    Pub Discount:
    65
    Series:
    Escape Room
    Case Pack:
    72
    As low as:
    $6.15
    Publisher Identifier:
    P-HACH
    Discount Code:
    A
    Folder:
    hbgusa
  • Overview

    Eden is cutting through an industrial park following directions that Ami, an online friend, has shared with her to a new escape room. Eden has completed plenty of birthday party escape rooms, but The Escape is supposed to be the ultimate. She's almost arrived when she sees the starlings. They're flying in a dizzying murmuration, faster and faster, and suddenly she trapped within it, before finding herself in a vast landscape with gentle music playing. She meets a boy named Ted who rudely tells her she's an NPC, a non-playing character in the video game he's playing and to stop bothering him with her side quests. Eden knows she's real, she knows the game is not a game, but she can't seem to get out without helping Ted find the keys and solve the puzzles. Each puzzle takes them to a new level with increasing levels of danger, but Eden seems to be the only one with an actual life to lose. Can either player ever leave the game and will reality ever be the same again?