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Digital Decoys (An Architectural Index of Deceptions)
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$44.95
| Expected release date is Dec 1st 2026 |
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Product Details
Author:
Constance Vale, The Factory of Smoke & Mirrors
Format:
Paperback
Pages:
280
Publisher:
Actar D (December 1, 2026)
Release Date:
December 1, 2026
Language:
English
Audience:
Professional and scholarly
ISBN-13:
9781638400462
ISBN-10:
1638400466
Dimensions:
7.6" x 9.25"
File:
CONSORTIUM-Metadata_Only_Consortium_Customer_Group_Metadata_20260401130217-20260401.xml
Folder:
CONSORTIUM
List Price:
$44.95
As low as:
$38.66
Publisher Identifier:
P-PER
Discount Code:
C
Country of Origin:
Spain
Pub Discount:
60
Imprint:
Actar
Weight:
16oz
Overview
Digital Decoys examines the social and political implications of the decoys that have emerged in the age of imaging and the new opportunities they create for architects to challenge existing hierarchies and systems of power through agency, expressions of identity, and collaborative resistance within digital platforms.
Contemporary representations are the products of a wide range of tools and techniques, engaged in ever more complex mediational exchanges, and have markedly different qualities than their antecedents. That is, architecture’s mediations today are decoys of past modes of representation.
Digital decoys exist as dualities of data and picture, image and object, architects’ working space and immersive worlds. These composites of image and object are not neutral vehicles and understanding and controlling their forces is a crucial task for architects today. Decoys are inherently political enterprises that can mask and carry into built form ecological, economic, social, and political violence embedded in digital media and culture.
Contemporary representations are the products of a wide range of tools and techniques, engaged in ever more complex mediational exchanges, and have markedly different qualities than their antecedents. That is, architecture’s mediations today are decoys of past modes of representation.
Digital decoys exist as dualities of data and picture, image and object, architects’ working space and immersive worlds. These composites of image and object are not neutral vehicles and understanding and controlling their forces is a crucial task for architects today. Decoys are inherently political enterprises that can mask and carry into built form ecological, economic, social, and political violence embedded in digital media and culture.









