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Designing a Game (A True Book: Get Ready to Code) - 9780531135426
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$7.95
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Product Details
Author:
Jennifer Hackett
Series:
A True Book
Format:
Paperback
Pages:
48
Publisher:
Scholastic Inc. (February 1, 2019)
Language:
English
Age Range:
8 to 10
Grade Level:
3rd Grade to 5th Grade
ISBN-13:
9780531135426
ISBN-10:
053113542X
Dimensions:
7.13" x 8.38"
Case Pack:
80
File:
Eloquence-Scholastic_10022026_P10705906_onix30_Complete-20261002.xml
Folder:
Eloquence
List Price:
$7.95
As low as:
$6.12
Publisher Identifier:
P-SCH
Discount Code:
A
Audience:
Children/juvenile
Pub Discount:
65
Imprint:
Children's Press
Weight:
12oz
Overview
Find out what it takes to make your favorite games, from the planning stages to final debugging.
A True Book: Get Ready to Code series allows readers to discover the power of computer programming. Readers will be inspired to dive into the science and skills around many of their favorite activities, and learn core coding knowledge along the way. This series includes an age appropriate (grades 3-5) introduction to curriculum-relevant subjects and a robust resource section that encourages independent study.
From simple smartphone puzzle games to big-budget open-world adventures, video games are one of today's most popular forms of entertainment. Along the way, they will also explore the history of video games and learn basic programming skills.
A True Book: Get Ready to Code series allows readers to discover the power of computer programming. Readers will be inspired to dive into the science and skills around many of their favorite activities, and learn core coding knowledge along the way. This series includes an age appropriate (grades 3-5) introduction to curriculum-relevant subjects and a robust resource section that encourages independent study.
From simple smartphone puzzle games to big-budget open-world adventures, video games are one of today's most popular forms of entertainment. Along the way, they will also explore the history of video games and learn basic programming skills.








