- Home
- Computers
- Programming
- Deep Learning in Gaming and Animations (Principles and Applications)
Deep Learning in Gaming and Animations (Principles and Applications)
List Price:
$66.99
- Availability: Confirm prior to ordering
- Branding: minimum 50 pieces (add’l costs below)
- Check Freight Rates (branded products only)
Branding Options (v), Availability & Lead Times
- 1-Color Imprint: $2.00 ea.
- Promo-Page Insert: $2.50 ea. (full-color printed, single-sided page)
- Belly-Band Wrap: $2.50 ea. (full-color printed)
- Set-Up Charge: $45 per decoration
- Availability: Product availability changes daily, so please confirm your quantity is available prior to placing an order.
- Branded Products: allow 10 business days from proof approval for production. Branding options may be limited or unavailable based on product design or cover artwork.
- Unbranded Products: allow 3-5 business days for shipping. All Unbranded items receive FREE ground shipping in the US. Inquire for international shipping.
- RETURNS/CANCELLATIONS: All orders, branded or unbranded, are NON-CANCELLABLE and NON-RETURNABLE once a purchase order has been received.
Product Details
Author:
Vikas Chaudhary, Moolchand Sharma, Prerna Sharma, Deevyankar Agarwal
Format:
Paperback
Pages:
174
Publisher:
CRC Press (October 4, 2024)
Language:
English
Audience:
College/higher education
ISBN-13:
9781032139302
Dimensions:
6.125" x 9.1875"
File:
TAYLORFRANCIS-TayFran_260403050804507-20260403.xml
Folder:
TAYLORFRANCIS
List Price:
$66.99
Country of Origin:
United States
Pub Discount:
30
Series:
Explainable AI (XAI) for Engineering Applications
As low as:
$63.64
Publisher Identifier:
P-CRC
Discount Code:
H
Weight:
10oz
Case Pack:
46
Imprint:
CRC Press
Overview
The text discusses the core concepts and principles of deep learning in gaming and animation with applications in a single volume. It will be a useful reference text for graduate students, and professionals in diverse areas such as electrical engineering, electronics and communication engineering, computer science, gaming and animation.








