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Creating Augmented and Virtual Realities (Theory and Practice for Next-Generation Spatial Computing)
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Product Details
Overview
If you’re a developer familiar with AI, machine learning, and computer vision, this practical book provides you with a foundational understanding of augmented and virtual reality functions. AR and VR industry experts Erin Pangilinan, Steve Lukas, and Vasanth Mohan explore the full AR and VR development pipeline and provide hands-on practice to help you hone your skills in the realities industry.
Through step-by-step tutorials, you’ll learn how to build practical applications and experiences grounded in theory and industry use cases. Along the way, you’ll learn about interesting new use cases in sports and health technology, as well as other practical enterprise applications such as data visualization and reinforcement learning.








