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Creating 3D Game Art for the iPhone with Unity (Featuring modo and Blender pipelines)

List Price: $72.99
SKU:
9780240815633
Quantity:
Minimum Purchase
25 unit(s)
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  • 1-Color Imprint: $2.00 ea.
  • Promo-Page Insert: $2.50 ea. (full-color printed, single-sided page)
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  • Set-Up Charge: $45 per decoration
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  • Product Details

    Author:
    Wes McDermott
    Format:
    Paperback
    Pages:
    272
    Publisher:
    CRC Press (October 12, 2010)
    Language:
    English
    Audience:
    Professional and scholarly
    ISBN-13:
    9780240815633
    Weight:
    17.75oz
    Dimensions:
    7.4375" x 9.6875"
    File:
    TAYLORFRANCIS-TayFran_260825151505541-20260825.xml
    Folder:
    TAYLORFRANCIS
    List Price:
    $72.99
    Country of Origin:
    United States
    Pub Discount:
    30
    Case Pack:
    20
    As low as:
    $69.34
    Publisher Identifier:
    P-CRC
    Discount Code:
    H
    Imprint:
    Routledge
  • Overview

    More than 3 billion apps have been downloaded from the App Store and there are currently 125,000-registered iPhone Developers. Games are a hot commodity on the App Store, & yet there's serious lack of training on creating 3d art specifically optimized for the iPhone, which can be a challenging medium for artists. Industry insider, Wes McDermott, teaches the art of 3D creation for the iPhone with Unity (hot new game engine), modo, and Blender.