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- Creating 3D Game Art for the iPhone with Unity (Featuring modo and Blender pipelines)
Creating 3D Game Art for the iPhone with Unity (Featuring modo and Blender pipelines)
- Availability: Confirm prior to ordering
- Branding: minimum 50 pieces (add’l costs below)
- Check Freight Rates (branded products only)
Branding Options (v), Availability & Lead Times
- 1-Color Imprint: $2.00 ea.
- Promo-Page Insert: $2.50 ea. (full-color printed, single-sided page)
- Belly-Band Wrap: $2.50 ea. (full-color printed)
- Set-Up Charge: $45 per decoration
- Availability: Product availability changes daily, so please confirm your quantity is available prior to placing an order.
- Branded Products: allow 10 business days from proof approval for production. Branding options may be limited or unavailable based on product design or cover artwork.
- Unbranded Products: allow 3-5 business days for shipping. All Unbranded items receive FREE ground shipping in the US. Inquire for international shipping.
- RETURNS/CANCELLATIONS: All orders, branded or unbranded, are NON-CANCELLABLE and NON-RETURNABLE once a purchase order has been received.
Product Details
Overview
More than 3 billion apps have been downloaded from the App Store and there are currently 125,000-registered iPhone Developers. Games are a hot commodity on the App Store, & yet there's serious lack of training on creating 3d art specifically optimized for the iPhone, which can be a challenging medium for artists. Industry insider, Wes McDermott, teaches the art of 3D creation for the iPhone with Unity (hot new game engine), modo, and Blender.








