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Composing Music for Games (The Art, Technology and Business of Video Game Scoring)
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$72.99
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Product Details
Author:
Chance Thomas
Format:
Paperback
Pages:
376
Publisher:
CRC Press (February 24, 2016)
Language:
English
ISBN-13:
9781138021419
Weight:
27.25oz
Dimensions:
7.5" x 9.25"
File:
TAYLORFRANCIS-TayFran_260513043736269-20260513.xml
Folder:
TAYLORFRANCIS
List Price:
$72.99
Case Pack:
14
As low as:
$69.34
Publisher Identifier:
P-CRC
Discount Code:
H
Country of Origin:
United States
Pub Discount:
30
Audience:
College/higher education
Imprint:
Routledge
Overview
Composing Music for Games is a guidebook for launching and maintaining a successful career as a video game composer. It offers a pragmatic approach to learning, intensified through challenging project assignments and simulations. Author Chance Thomas begins with the foundation of scoring principles applicable to all media, and then progresses serially through core methodologies specific to video game music. This book offers a powerful blend of aesthetic, technique, technology and business, which are all necessary components for a successful career as a video game composer.








