- Home
- Antiques & Collectibles
- General
- Collecting Classic Video Games
Collecting Classic Video Games
List Price:
$29.95
- Availability: Confirm prior to ordering
- Branding: minimum 50 pieces (add’l costs below)
- Check Freight Rates (branded products only)
Branding Options (v), Availability & Lead Times
- 1-Color Imprint: $2.00 ea.
- Promo-Page Insert: $2.50 ea. (full-color printed, single-sided page)
- Belly-Band Wrap: $2.50 ea. (full-color printed)
- Set-Up Charge: $45 per decoration
- Availability: Product availability changes daily, so please confirm your quantity is available prior to placing an order.
- Branded Products: allow 10 business days from proof approval for production. Branding options may be limited or unavailable based on product design or cover artwork.
- Unbranded Products: allow 3-5 business days for shipping. All Unbranded items receive FREE ground shipping in the US. Inquire for international shipping.
- RETURNS/CANCELLATIONS: All orders, branded or unbranded, are NON-CANCELLABLE and NON-RETURNABLE once a purchase order has been received.
Product Details
Author:
Billy Galaxy
Format:
Paperback
Pages:
144
Publisher:
Schiffer Publishing, Ltd. (December 4, 2001)
Language:
English
ISBN-13:
9780764314568
ISBN-10:
0764314564
Weight:
28.96oz
Dimensions:
8.5" x 11"
Case Pack:
22
File:
Schiffer Publishing-schiffer_20251127_010800_delta-20251127.xml
Folder:
Schiffer Publishing
List Price:
$29.95
As low as:
$25.76
Publisher Identifier:
P-MISC
Discount Code:
C
Audience:
General/trade
Pub Discount:
65
Country of Origin:
China
Overview
Here is a grand review of the home video games that entertained the nation, and much of the world, during the 1970s and 1980s. In over 1000 color photographs, many of the video games for the extremely popular Atari™, Colecovision™, and Intellivision™ systems are displayed, ranging from Asteroids™ and Donkey Kong™ to Pac-Man™ and Zaxxon™. Games from less familiar systems, such as Bally's Astrocade™, GCE's Vectrex™, Magnavox's Odyssey™, and RCA's Studio II™, are featured as well.
Also included are examples of each system for which games are displayed, a wide variety of hand-held, table-top, and stand-alone games, video game memorabilia, an engaging text, and current market values both in the captions and listings in the back of the book.








