null
Loading... Please wait...
FREE SHIPPING on All Unbranded Items LEARN MORE
Print This Page

Coding, Bugs, and Fixes

List Price: $10.99
SKU:
9781512416008
Quantity:
Minimum Purchase
25 unit(s)
  • Availability: Confirm prior to ordering
  • Branding: minimum 50 pieces (add’l costs below)
  • Check Freight Rates (branded products only)

Branding Options (v), Availability & Lead Times

  • 1-Color Imprint: $2.00 ea.
  • Promo-Page Insert: $2.50 ea. (full-color printed, single-sided page)
  • Belly-Band Wrap: $2.50 ea. (full-color printed)
  • Set-Up Charge: $45 per decoration
FULL DETAILS
  • Availability: Product availability changes daily, so please confirm your quantity is available prior to placing an order.
  • Branded Products: allow 10 business days from proof approval for production. Branding options may be limited or unavailable based on product design or cover artwork.
  • Unbranded Products: allow 3-5 business days for shipping. All Unbranded items receive FREE ground shipping in the US. Inquire for international shipping.
  • RETURNS/CANCELLATIONS: All orders, branded or unbranded, are NON-CANCELLABLE and NON-RETURNABLE once a purchase order has been received.
  • Product Details

    Author:
    Heather Lyons, Elizabeth Tweedale, Alex Westgate
    Format:
    Paperback
    Publisher:
    Lerner Publishing Group (August 1, 2016)
    Language:
    English
    ISBN-13:
    9781512416008
    ISBN-10:
    1512416002
    File:
    LERNER-Lerner_Print_ONIX_20260427080834-20260427.xml
    Folder:
    LERNER
    List Price:
    $10.99
    As low as:
    $8.46
    Publisher Identifier:
    P-LERN
    Discount Code:
    A
    Series:
    Kids Get Coding
    Age Range:
    6 to 10
    Grade Level:
    1st Grade to 4th Grade
    Lexile Measure:
    580
    Pages:
    24
    Audience:
    Children/juvenile
    Weight:
    2.72oz
    Dimensions:
    7.75" x 9.13" x 0.13"
    Pub Discount:
    65
    Imprint:
    LernerClassroom
  • Overview

    How do computers know what you want them to do? They receive instructions called code with the specific steps needed to perform a task. Learn how to create codes, what happens when instructions are out of order, and how mistakes are fixed. Once you know the basics, use the link in this book to go online and try coding yourself!