null
Loading... Please wait...
FREE SHIPPING on All Unbranded Items LEARN MORE
Print This Page

CineTech (Film, Convergence and New Media)

List Price: $45.00
SKU:
9781403936943
Quantity:
  • Availability: Confirm prior to ordering
  • Branding: minimum 50 pieces (add’l costs below)
  • Check Freight Rates (branded products only)

Branding Options (v), Availability & Lead Times

  • 1-Color Imprint: $2.00 ea.
  • Promo-Page Insert: $2.50 ea. (full-color printed, single-sided page)
  • Belly-Band Wrap: $2.50 ea. (full-color printed)
  • Set-Up Charge: $45 per decoration
FULL DETAILS
  • Availability: Product availability changes daily, so please confirm your quantity is available prior to placing an order.
  • Branded Products: allow 10 business days from proof approval for production. Branding options may be limited or unavailable based on product design or cover artwork.
  • Unbranded Products: allow 3-5 business days for shipping. All Unbranded items receive FREE ground shipping in the US. Inquire for international shipping.
  • RETURNS/CANCELLATIONS: All orders, branded or unbranded, are NON-CANCELLABLE and NON-RETURNABLE once a purchase order has been received.
  • Product Details

    Author:
    Stephen Keane
    Format:
    Paperback
    Pages:
    176
    Publisher:
    Palgrave Macmillan (February 15, 2007)
    Language:
    English
    Audience:
    Professional and scholarly
    ISBN-13:
    9781403936943
    ISBN-10:
    1403936943
    Weight:
    8.56oz
    Dimensions:
    5.47" x 8.53" x 0.43"
    File:
    CHILDSPLAY-macmillan_us_academic_onix21-2016-0403-20160404a.xml
    Folder:
    CHILDSPLAY
    As low as:
    $34.65
    Publisher Identifier:
    P-CHILDSPLAY
    Discount Code:
    A
    Pub Discount:
    65
  • Overview

    What does it mean to regard cinema as technology? How do special effects change our experience of contemporary film? How important is the Internet to the film industry and film fans? CineTech explores these debates and examines the important intersection between film and new media. Providing a comprehensive introduction to the digital practices used in film, this book moves from historical perspectives to up-to-date analysis. Applying these debates through specific case studies, examples are drawn from recent Hollywood blockbusters such as the Star Wars prequels and the Matrix trilogy. Case studies, exercises, and suggestions for further study make this an ideal resource for courses and student assignments in both film and media studies.