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Cambridge Primary Computing Learner's Book Stage 5 (Hodder Education Group)

List Price: $29.00
SKU:
9781398368606
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  • Product Details

    Author:
    Roland Birbal, Carissa Gookool
    Format:
    Paperback
    Pages:
    176
    Publisher:
    Hachette Learning (February 17, 2023)
    Imprint:
    Hodder Education
    Language:
    English
    Audience:
    Primary and secondary/elementary and high school
    Grade Level:
    5th Grade to 7th Grade
    ISBN-13:
    9781398368606
    ISBN-10:
    1398368601
    Weight:
    12oz
    Dimensions:
    8.43" x 10.87" x 0.55"
    File:
    TWO RIVERS-PERSEUS-Metadata_Only_Perseus_Distribution_Customer_Group_Metadata_20251217163239-20251217.xml
    Folder:
    TWO RIVERS
    List Price:
    $29.00
    Country of Origin:
    United Kingdom
    Case Pack:
    20
    As low as:
    $22.33
    Publisher Identifier:
    P-PER
    Discount Code:
    A
  • Overview

    This title has been endorsed by Cambridge Assessment International Education. Help learners develop essential computing skills with an approach that uses real-life examples, reinforces key vocabulary and provides opportunities to learn, practise and apply throughout. - Encourage learners to become confident in working with information and ideas of their own and those of others with discussion tasks, as well as with What can you do? panels at the end of each unit for self-assessment. - Provide a clear pathway through the learning objectives with Practise tasks in each unit, as well as Go further and Challenge yourself! panels with questions designed to support differentiation. - Recap and activate learners' prior knowledge with Do you remember? activities and introduce new computing skills with Learn and Practise tasks. Contents How to use this book Term 1 Unit 1 Scratch MIT: Be a designer Unit 2 Be a data storyteller Unit 3 Computer storage Unit 4 Scratch MIT: Be a storyteller Term 2 Unit 5 Network devices and websites Unit 6 Scratch MIT: Be an animator Unit 7 Be a data engineer Unit 8 Micro:Bit Makecode: Be an innovator Term 3 Unit 9 Cellular networks and data packets Unit 10 Scratch MIT: Be a game developer Unit 11 Artificial intelligence Unit 12 iRobot Level 2: Be a problem solver Glossary