null
Loading... Please wait...
FREE SHIPPING on All Unbranded Items LEARN MORE
Print This Page

Learn C++ by Example (Covers versions 11 to 23)

List Price: $59.99
SKU:
9781633438330
Quantity:
Minimum Purchase
25 unit(s)
  • Availability: Confirm prior to ordering
  • Branding: minimum 50 pieces (add’l costs below)
  • Check Freight Rates (branded products only)

Branding Options (v), Availability & Lead Times

  • 1-Color Imprint: $2.00 ea.
  • Promo-Page Insert: $2.50 ea. (full-color printed, single-sided page)
  • Belly-Band Wrap: $2.50 ea. (full-color printed)
  • Set-Up Charge: $45 per decoration
FULL DETAILS
  • Availability: Product availability changes daily, so please confirm your quantity is available prior to placing an order.
  • Branded Products: allow 10 business days from proof approval for production. Branding options may be limited or unavailable based on product design or cover artwork.
  • Unbranded Products: allow 3-5 business days for shipping. All Unbranded items receive FREE ground shipping in the US. Inquire for international shipping.
  • RETURNS/CANCELLATIONS: All orders, branded or unbranded, are NON-CANCELLABLE and NON-RETURNABLE once a purchase order has been received.
  • Product Details

    Author:
    Frances Buontempo
    Format:
    Paperback
    Pages:
    248
    Publisher:
    Manning (April 2, 2024)
    Language:
    English
    ISBN-13:
    9781633438330
    ISBN-10:
    1633438333
    Weight:
    15.2oz
    Dimensions:
    7.375" x 9.25" x 0.7"
    File:
    Eloquence-SimonSchuster_04022026_P9912986_onix30_Complete-20260402.xml
    Folder:
    Eloquence
    List Price:
    $59.99
    Series:
    Bookcamp
    As low as:
    $53.99
    Publisher Identifier:
    P-SS
    Discount Code:
    G
    Case Pack:
    28
    Pub Discount:
    37
    Imprint:
    Manning
  • Overview

    Learn the latest features of modern C++ by coding eight engaging projects.

    Don’t let the multitude of C++ updates intimidate you! Learn C++ by Example takes you through the major language changes since C++ 11, with each new feature demonstrated with a fun project or minigame. It’s perfect for beginners who know C++ basics, coders coming back to the language, or current C++ developers missing out on everything the language has to offer.

    Inside Learn C++ by Example you’ll find important skills such as:

    • Utilizing the new C++ features from C++ 11 to 23
    • Effectively testing your C++ code
    • What happens “under the hood” of C++ code
    • Picking efficient algorithms and data structures
    • std::format, STL algorithms, ranges, and coroutines

    Learn C++ by Example rapidly gets up to speed with C++’s updates and changes, and ensures you’ll stay ahead as the language continues to change and grow. You’ll learn about vectors and ranges by generating Pascal’s triangle, create a racing game with new special member functions, build a slot machine with parameter packs, and more.

    Foreword by Matt Godbolt.

    Purchase of the print book includes a free eBook in PDF and ePub formats from Manning Publications.

    About the technology

    C++ delivers the flexibility and performance you need for everything from low-level systems programming to secure financial applications and AAA game development. First introduced in 1985, the language is still evolving, with exciting changes in every new version. Whether you’re just getting started or you’re a veteran coder adding to your toolbox, the eight hands-on projects in this book will get you up to speed on modern C++ features and practices.

    About the book

    Learn C++ by Example is a fun and practical way to start writing modern C++ code. It guides you through entertaining challenges, emphasizing features and techniques made possible by C++ 17, 20, and 23. You’ll learn about objects and arrays by creating a deck of playing cards, master the C++ random library for a number guess game, use the chrono library to create a countdown timer, and much more. Along the way you’ll also pick up valuable tips for testing, project organization, and other productivity skills.

    What's inside

    • New C++ features from C++ 11 to 23
    • Effectively test your C++ code
    • What happens “under the hood”
    • Efficient algorithms and data structures

    About the reader

    Requires beginner to intermediate C++ skills.

    About the author

    Frances Buontempo is an experienced C++ developer and the editor of ACCU’s Overload magazine.

    The technical editor on this book was Timothy Jaap van Deurzen.

    Table of Contents

    1 Hello again, C++!
    2 Containers, iterators, and ranges
    3 Input of strings and numbers
    4 Time points, duration, and literals
    5 Creating and using objects and arrays
    6 Smart pointers and polymorphism
    7 Associative containers and files
    8 Unordered maps and coroutines
    9 Parameter packs and std::visit