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Building iPhone Apps with HTML, CSS, and JavaScript (Making App Store Apps Without Objective-C or Cocoa)

List Price: $29.99
SKU:
9780596805784
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  • Product Details

    Author:
    Jonathan Stark
    Format:
    Paperback
    Pages:
    184
    Publisher:
    O'Reilly Media (February 23, 2010)
    Language:
    English
    ISBN-13:
    9780596805784
    ISBN-10:
    0596805780
    Dimensions:
    7" x 9.19"
    File:
    TWO RIVERS-PERSEUS-Metadata_Only_Perseus_Distribution_Customer_Group_Metadata_20251022163324-20251022.xml
    Folder:
    TWO RIVERS
    List Price:
    $29.99
    As low as:
    $25.79
    Publisher Identifier:
    P-PER
    Discount Code:
    C
    Case Pack:
    44
    Country of Origin:
    United States
    Pub Discount:
    60
    Weight:
    11.04oz
    Imprint:
    O'Reilly Media
  • Overview

    What people are saying about Building iPhone Apps w/ HTML, CSS, and JavaScript

    "The future of mobile development is clearly web technologies like CSS, HTML and JavaScript. Jonathan Stark shows you how to leverage your existing web development skills to build native iPhone applications using these technologies."

    --John Allsopp, author and founder of Web Directions

    "Jonathan's book is the most comprehensive documentation available for developing web applications for mobile Safari. Not just great tech coverage, this book is an easy read of purely fascinating mobile tidbits in a fun colloquial style. Must have for all PhoneGap developers."

    -- Brian LeRoux, Nitobi Software

    It's a fact: if you know HTML, CSS, and JavaScript, you already have the tools you need to develop your own iPhone apps. With this book, you'll learn how to use these open source web technologies to design and build apps for the iPhone and iPod Touch on the platform of your choice-without using Objective-C or Cocoa.

    Device-agnostic mobile apps are the wave of the future, and this book shows you how to create one product for several platforms. You'll find guidelines for converting your product into a native iPhone app using the free PhoneGap framework. And you'll learn why releasing your product as a web app first helps you find, fix, and test bugs much faster than if you went straight to the App Store with a product built with Apple's tools.

    • Build iPhone apps with tools you already know how to use
    • Learn how to make an existing website look and behave like an iPhone app
    • Add native-looking animations to your web app using jQTouch
    • Take advantage of client-side data storage with apps that run even when the iPhone is offline
    • Hook into advanced iPhone features -- including the accelerometer, geolocation, and vibration -- with JavaScript
    • Submit your applications to the App Store with Xcode

    This book received valuable community input through O'Reilly's Open Feedback Publishing System (OFPS).