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Beep to Boom (The Development of Advanced Runtime Sound Systems for Games and Extended Reality)

List Price: $98.99
SKU:
9781138543904
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  • Product Details

    Author:
    Simon Goodwin
    Format:
    Paperback
    Pages:
    294
    Publisher:
    Taylor & Francis (February 18, 2019)
    Language:
    English
    ISBN-13:
    9781138543904
    Weight:
    19.125oz
    Dimensions:
    7.5" x 9.25"
    File:
    TAYLORFRANCIS-TayFran_260703044000952-20260703.xml
    Folder:
    TAYLORFRANCIS
    List Price:
    $98.99
    Series:
    Audio Engineering Society Presents
    Case Pack:
    16
    As low as:
    $94.04
    Publisher Identifier:
    P-CRC
    Discount Code:
    H
    Audience:
    Professional and scholarly
    Country of Origin:
    United States
    Pub Discount:
    30
    Imprint:
    Routledge
  • Overview

    Drawing on decades of experience, Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality is a rigorous, comprehensive guide to interactive audio runtime systems.

    Packed with practical examples and insights, the book explains each component of these complex geometries of sound. Using practical, lowest-common-denominator techniques, Goodwin covers soundfield creation across a range of platforms from phones to VR gaming consoles.

    Whether creating an audio system from scratch or building on existing frameworks, the book also explains costs, benefits and priorities. In the dynamic simulated world of games and extended reality, interactive audio can now consider every intricacy of real-world sound. This book explains how and why to tame it enjoyably.