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Archsage

List Price: $19.99
SKU:
9780994522986
Quantity:
Minimum Purchase
25 unit(s)
  • Availability: Confirm prior to ordering
  • Branding: minimum 50 pieces (add’l costs below)
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Branding Options (v), Availability & Lead Times

  • 1-Color Imprint: $2.00 ea.
  • Promo-Page Insert: $2.50 ea. (full-color printed, single-sided page)
  • Belly-Band Wrap: $2.50 ea. (full-color printed)
  • Set-Up Charge: $45 per decoration
FULL DETAILS
  • Availability: Product availability changes daily, so please confirm your quantity is available prior to placing an order.
  • Branded Products: allow 10 business days from proof approval for production. Branding options may be limited or unavailable based on product design or cover artwork.
  • Unbranded Products: allow 3-5 business days for shipping. All Unbranded items receive FREE ground shipping in the US. Inquire for international shipping.
  • RETURNS/CANCELLATIONS: All orders, branded or unbranded, are NON-CANCELLABLE and NON-RETURNABLE once a purchase order has been received.
  • Product Details

    Author:
    Jesse McMinn, Jesse McMinn
    Series:
    Tower
    Format:
    Paperback
    Pages:
    320
    Publisher:
    IFWG Publishing International (April 29, 2019)
    Language:
    English
    ISBN-13:
    9780994522986
    ISBN-10:
    0994522983
    Weight:
    15.52oz
    Dimensions:
    6" x 9" x 0.7"
    Case Pack:
    32
    File:
    Eloquence-IPG_09022026_P10567792_onix30_Complete-20260902.xml
    Folder:
    Eloquence
    List Price:
    $19.99
    As low as:
    $17.19
    Publisher Identifier:
    P-IPG
    Discount Code:
    C
    Audience:
    General/trade
    Pub Discount:
    60
    Imprint:
    IFWG Publishing International
  • Overview

    Kyle Campbell is a vagrant, a traveller between worlds who has found himself trapped in the strange and magical land of Loria. In this world, his power is boundless; but his arrival has attracted the attention of dangerous enemies, and Kyle wants nothing more than to return to the world where he belongs. After earning the favor of the Buorish king and barely escaping the wrath of twin assassins Lian and Lacaster, Kyle learns the identity of the one person in Loria who can help him find a way back home: a figure forgotten by time, known only as the Archsage. In order to hold counsel with the Archsage, Kyle and his companions must travel to the very ends of the earth and brave the wilderlands of Westia, the harshest continent on the planet. But they have little choice; Kyle’s homeworld is calling to him, and his time in Loria is running out. The final chapter of Kyle’s story has begun.