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- Adventures in Architecture for Kids (30 Design Projects for STEAM Discovery and Learning)
Adventures in Architecture for Kids (30 Design Projects for STEAM Discovery and Learning)
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$24.99
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Product Details
Author:
Vicky Chan
Series:
Design Genius Jr.
Format:
Paperback
Pages:
144
Publisher:
Rockport Publishers (December 21, 2021)
Language:
English
Age Range:
7 to 11
Grade Level:
2nd Grade to 6th Grade
ISBN-13:
9781631599729
ISBN-10:
1631599720
File:
hbgusa-hbgusa_onix30_P9526419_12222025-20251222.xml
Folder:
hbgusa
List Price:
$24.99
As low as:
$19.24
Publisher Identifier:
P-QUARTO
Discount Code:
A
Dimensions:
8.45" x 10.75" x 0.55"
Weight:
15.52oz
Case Pack:
23
Audience:
Children/juvenile
Country of Origin:
United Kingdom
Imprint:
Rockport Publishers
Pub Discount:
65
Overview
Design Genius Jr.: Adventures in Architecture for Kids introduces kids to the design challenges faced by architects today, including choosing materials, designing for diverse users, and considering the environment.
Offering a world of possibilities for learning math, engineering, history, social studies, planning, geography, art, and design, this rich educational resource includes hands-on projects that allow kids to experiment, design, build, succeed, fail, and try again.
Children will draw upon many fields of knowledge and sharpen a variety of skills, including observation and communication, as they:
Design thinking—creative problem solving—will be crucial to resolving the global challenges in business, politics, and the environment facing the next generation. Each book in the Design Genius Jr. series teaches kids this important skill through fun, hands-on projects in a single area of design that challenge them to identify problems, explore possibilities, test ideas, and then come up with original solutions.
Offering a world of possibilities for learning math, engineering, history, social studies, planning, geography, art, and design, this rich educational resource includes hands-on projects that allow kids to experiment, design, build, succeed, fail, and try again.
Children will draw upon many fields of knowledge and sharpen a variety of skills, including observation and communication, as they:
- Complete building challenges with corrugated cardboard and geodesic forms.
- Look at how designers have solved impossible problems of gravity and space with creations such as suspension bridges, the Loretto helix staircase, and Brunelleschi’s dome.
- Explore how materials can be used in interesting ways—how paper can go from flimsy to structural, for instance.
- Participate in family game playing: client and design team—finding creative ways to meet a client’s wish list. Use games to test strength, balance, and structure.
- Engage in pure imaginative archi-doodling.
- Explain the why. Why did styles evolve as they did? What technology was available when?
Design thinking—creative problem solving—will be crucial to resolving the global challenges in business, politics, and the environment facing the next generation. Each book in the Design Genius Jr. series teaches kids this important skill through fun, hands-on projects in a single area of design that challenge them to identify problems, explore possibilities, test ideas, and then come up with original solutions.








