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8-Bit Apocalypse (The Untold Story of Atari's Missile Command)
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Product Details
Author:
Alex Rubens
Format:
Paperback
Pages:
256
Publisher:
Abrams Press (September 10, 2019)
Imprint:
Abrams Press
Language:
English
Audience:
General/trade
ISBN-13:
9781419738937
ISBN-10:
1419738933
Weight:
16oz
Dimensions:
5.5" x 8.25" x 0.85"
File:
Eloquence-HNA_05022026_P10035510_onix30_Complete-20260501.xml
Folder:
Eloquence
List Price:
$18.00
Pub Discount:
65
Case Pack:
52
As low as:
$13.86
Publisher Identifier:
P-ABRAMS
Discount Code:
A
Overview
Step back into the wild silicon frontier of the 8-bit '80s with 8-Bit Apocalypse: The Untold Story of Atari's Missile Command.
Written by tech insider Alex Rubens, this captivating book delves into the electronic history of arcade games, focusing on the iconic game Missile Command.
Discover how this groundbreaking game not only entertained millions but also served as a cultural commentary, putting players in a no-win scenario that mirrored the anxieties of the Cold War era.
Whether you're a gaming enthusiast, a history buff, or simply curious about the origins of video games, 8-Bit Apocalypse: The Untold Story of Atari's Missile Command offers a fascinating look at the people and events that shaped the early days of the video game industry.
Key Features:
Written by tech insider Alex Rubens, this captivating book delves into the electronic history of arcade games, focusing on the iconic game Missile Command.
Discover how this groundbreaking game not only entertained millions but also served as a cultural commentary, putting players in a no-win scenario that mirrored the anxieties of the Cold War era.
Whether you're a gaming enthusiast, a history buff, or simply curious about the origins of video games, 8-Bit Apocalypse: The Untold Story of Atari's Missile Command offers a fascinating look at the people and events that shaped the early days of the video game industry.
Key Features:
- In-Depth Interviews: Features exclusive insights from major figures like Nolan Bushnell, founder of Atari, and David Theurer, the creator of Missile Command, who faced personal challenges and frequent nightmares about nuclear annihilation.
- Historical Context: Explores the cultural impact of Missile Command and the rise of the video game industry in the late 1970s and early 1980s.
- Personal Stories: Reveals the toll on programmers who worked tirelessly to create these games, often sacrificing their health and personal lives.
- Nostalgic Journey: Takes readers back to the days of TaB cola, dot matrix printers, and digging through the couch for quarters, capturing the essence of the era.








