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3ds Max Basics for Modeling Video Game Assets, Volume 2 (Model, Rig and Animate Characters for Export to Unity or Other Game Engines)

List Price: $68.99
SKU:
9781041273974
Quantity:
Minimum Purchase
25 unit(s)
Expected release date is Nov 17th 2026
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  • Product Details

    Author:
    William Culbertson
    Format:
    Paperback
    Pages:
    448
    Publisher:
    CRC Press (November 17, 2026)
    Imprint:
    CRC Press
    Release Date:
    November 17, 2026
    Language:
    English
    Audience:
    College/higher education
    ISBN-13:
    9781041273974
    Weight:
    16oz
    Dimensions:
    7" x 10"
    File:
    TAYLORFRANCIS-TayFran_260428042658903-20260428.xml
    Folder:
    TAYLORFRANCIS
    List Price:
    $68.99
    Country of Origin:
    United States
    Pub Discount:
    30
    As low as:
    $65.54
    Publisher Identifier:
    P-CRC
    Discount Code:
    H
  • Overview

    3ds Max Basics for Modeling Video Game Assets, Volume 2 builds on foundational skills introduced in Volume 1, guiding readers into the creation of fully realized 3D characters. Written by Bill Culbertson, this volume introduces character modeling, rigging, and animation using real-world production workflows in Autodesk 3ds Max.