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3ds Max Basics for Modeling Video Game Assets (Two Volume Set)

List Price: $196.00
SKU:
9781041393719
Quantity:
Minimum Purchase
25 unit(s)
Expected release date is Nov 20th 2026
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  • Product Details

    Author:
    William Culbertson
    Format:
    Hardcover
    Pages:
    832
    Publisher:
    CRC Press (November 20, 2026)
    Imprint:
    CRC Press
    Release Date:
    November 20, 2026
    Audience:
    College/higher education
    ISBN-13:
    9781041393719
    Weight:
    36oz
    Dimensions:
    7" x 10"
    File:
    TAYLORFRANCIS-TayFran_261013042919558-20261013.xml
    Folder:
    TAYLORFRANCIS
    List Price:
    $196.00
    Country of Origin:
    United States
    Pub Discount:
    30
    As low as:
    $186.20
    Publisher Identifier:
    P-CRC
    Discount Code:
    H
  • Overview

    3ds Max Basics for Modeling Video Game Assets is a project-based introduction to 3D modeling designed for students, educators, and beginners entering the world of game development. Written by instructor and industry artist Bill Culbertson, the book applies real-world workflows to teach foundational skills using Autodesk 3ds Max.