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3D Multimodal Interaction with an Input Perspective
| Expected release date is Dec 31st 2028 |
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Product Details
Overview
This book demonstrates state of the art multi-modal interaction with modern inout devices. Currently, most application are uni-modal (e.g., touch) and in some cases bi-modal (e.g., keyboard and mouse). The challenge for developers and researchers: is how to improve interaction when using multiple devices. This book provides the necessary background and then presents case studies in multi-modal interaction. In addition to Interactive Paint, Microsoft Hololens is used to demonstrate the need for multi-modal interaction when using multiple input devices. This book presents an input perspective (as opposed to output like displays and head-mounted displays).









