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3D Math Primer for Graphics and Game Development

List Price: $166.99
SKU:
9781568817231
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  • Product Details

    Author:
    Fletcher Dunn, Ian Parberry
    Format:
    Hardcover
    Pages:
    846
    Publisher:
    CRC Press (November 2, 2011)
    Imprint:
    A K Peters/CRC Press
    Language:
    English
    ISBN-13:
    9781568817231
    Weight:
    67.25oz
    Dimensions:
    7.5" x 9.25"
    File:
    TAYLORFRANCIS-TayFran_261001045153970-20261001.xml
    Folder:
    TAYLORFRANCIS
    List Price:
    $166.99
    Country of Origin:
    United States
    Pub Discount:
    30
    Case Pack:
    8
    As low as:
    $158.64
    Publisher Identifier:
    P-CRC
    Discount Code:
    H
  • Overview

    This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.